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EmuCR: PPSSPPPPSSPP Git (2014/02/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #5481 from unknownbrackets/gpu-minor
Try harder to show a useful post shader error
* Try harder to show a useful post shader error.
It's worth seeing the error quickly, but mostly will need to look at the
log.
* Merge pull request #5476 from sum2012/patch-4
Fix PAKFILE2.BIN and eboot logic
* Fix PAKFILE2.BIN and eboot logic
Fix #5474
* Merge pull request #5480 from unknownbrackets/vfpu
Implement vsbn.s and vwbn.s
* Simplify vwbn.s slightly.
* Implement vwbn.s, not sure what it's doing...
This passes all the tests I could throw at it. Fixes #1849.
* Implement vsbn.s, fixes #3409.
Not sure if .q, etc. can work - won't compile, and I doubt any games try
it. Just tried a basic implementation with reporting.
* Cache reporting support to avoid slowdown.
Turns out checking flash0:/ was not fast, oops, but especially when
disabled.
Also, make the box show as disabled when it's been disabled during the
session, and make it not do that in the menu.
* Merge pull request #5473 from chinhodado/patch-1
remove a redundant check
* remove a redundant check
* Merge pull request #5472 from unknownbrackets/reporting
Fix reporting improperly disabled when outside a game
* Disable reporting when using cheats as well.
* Blacklist a few more settings in reporting.
* Update reporting as soon as the game boots.
This way if it starts with "read framebuffers" but it's switched off, it
will notice properly.
* Don't disable error reporting while in menu.
Oops.
* Avoid a dangerous cast in LoadSymbolMap().
Not sure if we can have any safety with an int cast like that...
* Merge pull request #5467 from chinhodado/patch-1
fix empty string checking
* fix empty string checking
* Buildfix
* Update version to 0.9.7.1
* Update readme
* Merge pull request #5465 from chinhodado/master
fix the "No disk" dialog when starting up ppsspp
* fix the "No disk" dialog when starting up ppsspp
* Merge pull request #5463 from unknownbrackets/savedata
If a focus mode is used with autoload (or similar), ignore it
* If a focus mode is used with autoload, ignore it.
Before, if the "focused" save did not exist, we failed incorrectly, even
though the actual save we were trying to load was the correct one.
* Merge pull request #5462 from daniel229/patch_02
another CN translate bypass patcher

EmuCR: PPSSPP

Download: PPSSPP Git (2014/02/16) x86
Download: PPSSPP Git (2014/02/16) x64
Download: PPSSPP Git (2014/02/16) for Android
Source: Here



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