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MAMEMAME SVN r29650 is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME SVN Changelog:
r29650
Attempt to fix Last Bronx booting, still uses a shitload of unsupported opcodes, fun ...
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r29649
Added texture mirroring for Model 2B
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r29648
Fix audio regression in these games, nw
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r29647
Wave Runner reads at TGP ID, hook it up
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r29646
Fix brightness sliders in drivers that use black_pen() and/or white_pen() [Alex Jackson]
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r29644
Minor WTF fix, nw
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r29642
gp9001.c (toaplan2.c): convert to device_gfx_interface, cleanups [Alex Jackson]
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r29641
ie15_keyboard_device: converted to devcb2. Also removed some machine().first_screen() from ie15.c (nw)
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r29640
MESS: avigo.c & hunter2.c Allow all rs232 devices [smf]
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r29639
tpi6525_device: converted to devcb2 (nw)
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r29638
ay31015_device: converted to devcb2 (nw)
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r29637
removed unnecessary include (nw)
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r29636
emulate ie15 keyboard & use RS232 port [shattered]
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r29635
This should be safe now... (nw)
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r29633
SCSI Port using WRITELINE and DEVCB2. The slot number and SCSI ID are separate so you can for example have -harddisk1 as ID 6 and -harddisk 2 as ID 5. The HLE'd CD & HD have configuration switches to set the ID, real emulated hardware will ...
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Download:MAME SVN r29650 x86
Download:MAME SVN r29650 x64
Source: Here

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