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EmuCR: reicastReicast Git (2014/04/27) is compiled. reicast is a multi-platform Dreamcast emulator. The project is currently in Alpha, usability, performance and stability issues are to be expected. Cortex-A9 dualcore, 1ghz+ is the minimum hardware for decent speeds.

Reicast Git Changelog:
* Merge branch 'master' of https://github.com/reicast/reicast-emulator
* Webui for linux
* Stored TA command stream persists on TA_LIST_INIT, until first actual write.
Fixes #141, "Main menus on POD and Speed Devil show up black"
Seems like the TA doesn't touch any of the memory structures before first write (and probably later on, but we're not gonna support corrupted ta streams for now)
According to p1pkin
«At least in SpeedDevils, at title screen game do a bit weird thing
- Init TA context
- Send lists to TA
- Init the same context again
- Start Render
so, if you are clear stored poly/vertex data at "TA_LIST_INIT" pvr2 reg write - you'll get black screen instead game title»
* Ignore group_en bit (via p1pkin, should fix "18 Wheeler - Minimap tiles / not confined to map boundaries")
* WEBUI for android

EmuCR: reicast
EmuCR: reicast

Download: Reicast Git (2014/04/27)
Source: Here

2 Comments:

  1. Yet another piece of Android garbage, why don't emu authors care about the Windows Platform anymore.

    ReplyDelete
    Replies
    1. It's more difficult then you think.

      Delete

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