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EmuCR: CitraCitraGit (2014/05/20) is compiled. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #2 from archshift/issue-7-fix
Fixes issues with building Citra on OSX
* common_types: Changed BasicRect back to Rect, in the common namespace
Only Rect is in the namespace for now; the rest of common should be added in the future
* CMakeLists: Fixed GLEW include var name, compile flag vars
After adding FindGLEW.cmake to externals, the variable call for the GLEW include path needed to be revised.
Append flags on OSX, rather than overwrite them.
I realized that GCC_COMPILE_FLAGS was changed to CMAKE_CXX_FLAGS mistakenly, so both were changed to a more platform-independent name.
* Improved clarity and whitespace
Changed QGL version to 3,2 in order to be less restrictive, yet it should still change up to 4,1 on OSX on Qt5.
* CMakeLists: rename HEADS, improved comments
Changes for clarity of comments, removed redundant compiler flags.
* Indent fixes

Download: Citra Git (2014/05/20) x86
Source: Here



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