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EmuCR: RetroArch  RetroArch Git (2014/08/28) is complied. RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes videogame system emulators and game engines, but also more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores". libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little/no porting effort.

RetroArch Git Changelog:
- (Menu/Settings data) Clean up unused var
- (Menu) Refactor menu_common_entries_init
- Refactor ST_BOOL settings
- Cleanup setting_data_get_list
- (Menu) Refactor save_shader_preset function
- Refactor menu_common_setting_set_current_fraction
- (Menu) cleanup menu_common_set_label
- (Menu) Refactor driver settings

Download: RetroArch Git (2014/08/28) x64
Download: RetroArch Git (2014/08/28) for Android
Source: Here



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