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EmuCR: EmuConEmuCon v2.6.2 is released. EmuCon Playground EX is frontend for console emulators (videogames and handhelds). It is compatible with all versions of Windows (Windows XP up to Windows 7. Similar to Emu Loader, this project started as a hobby and a way for me to play console games with my computer, thru emulators.

EmuCon Features:
- Support several console and handheld systems: Super Nintendo, Gameboy Advance, Nintendo 8-bit,
Sega Genesis / Mega-Drive, Atari 2600, Intellivision, Master System, Odyssey2, Game Gear,
ColecoVision, GP32, PC Engine / Turbo Grafix, Atary Lynx, Atari 5200 SuperSystem, Atari Jaguar,
Sega 32X, Neo Geo Pocket, Nintendo 64, Sega CD / Mega CD, Gameboy / Gameboy Color, Super Gameboy,
PlayStation, Nintendo GameCube, Atari 7800, Sega Dreamcast, Watara Supervision, WonderSwan,
PlayStation 2, Nintendo Wii
- Support all file formats available on the emulators
- Preview snapshots (unzipped only), game snapshots and title snapshots
- Almost any emulator can be used as long as it can execute games from the command line
(except for a few cases)
- Easy access menus and toolbar buttons
- Support 2 emulators on each system
- Long folder names friendly (note that not all emulators are compatible with long names)
- Detection of bad .zip files
- Settings are stored in .ini files. Windows registry is never used!
- MRU lists support with the latest 25 games you played, for quick access
- Support for multiple medias. Useful if you have games for a system in various CDs/DVDs

EmuCon v2.6.1 Changelog:

version 2.6.2 change log - September 29, 2014

Fixed
Unicode image filenames were not loading/deleting. For now, EmuCon will use the DOS name to load/delete image files


version 2.6.1 change log - September 27, 2014
Fixed
App crash when adding/removing games to/from custom favorites profiles
Hidden games filter was not restoring on restart


version 2.6 change log - September 27, 2014
Fixed
I forgot to set the natural sorting to mount multiple floppy lists (1, 2, 3.., 10,11)... it was 1, 10, 11, 2, 3
Reselect a game after game filters change was not actually selecting anything and sometimes causing the frontend to crash
Systems list sorting was a little off
- Commodore 64 should be listed before Commodore 128
- Game Boy Color should be listed after Game Boy and before Game Boy Advance
- Atari 400/800/XL should be listed before Atari 2600
- 3DO was showing before "All Systems"
Some functions were executing multiple times in the same task, specially at frontend startup
Game not executing when "Play With Associated Application" option is selected (games popup menu)
Index out of bounds / access denied errors after manual create games list if using zipped images
Zipped images fixes/changes/optimizations from Emu Loader
Icon for batch files ".cmd" not showing correctly (visual bug only)
Emulator settings loading twice in Emulators Setup screen when selecting a system or emulator filenames
Select emulators tool bar button would always leave one system out of the list
Updated PPSSPP parameter to exit with ESC key from "--escapeexitsemu" to "--escape-exit" (required for new builds)
Reselect last game was not working if you have two games of different media types but same game title
Changed
Documentation files updated
Extensive improvements to 'emulator_parameters.ini' handling (most changes/tweaks for Emulators Setup screen)
- file 'emulator_parameters[default].ini' is now part of the frontend and CANNOT BE DELETED OR MODIFIED, or vital frontend features will malfuncion!!! (do NOT edit this file)
- if emulator parameters are not found in 'emulator_parameters.ini', they are read from 'emulator_parameters[default].ini' (Emulators Setup screen and when running games)
- no need to keep unused emulator entries in 'emulator_parameters.ini' anymore
- unused emulator entries is NOT auto-deleted by EmuCon, no current data is lost in your file
- no need to overwrite your 'emulator_parameters.ini' file on new EmuCon builds anymore
- emulators titles are no longer available in 'emulator_parameters.ini'; they are parsed directly from 'emulator_parameters[default].ini'
- section [Emulator Title] is auto-deleted from 'emulator_parameters.ini' file every time you open Emulators Setup screen; to keep file clean
Split/tweaked an important function into smaller functions to prevent executing them multiple times in the same task
New folder selection dialog (no Unicode support)
Buttons are back to normal size and font format
Replaced game size string generator by a more accurate function (from Emu Loader)
Preferences screen redesign
Updates to main menu/popup menu drawing functions
- smaller height for "Play With Emulator #n" menu items if emulator is not bein used (emtpy)
- each item in the same menu can have a different height
- games popup menu can have icons of different sizes; 24x24 for "Play With Emulator #n" ; 16x16 for "Add to Favorites" (experimental)
- grayscale icons on disabled menu items (experimental)
- changes/fixes/tweaks from Emu Loader
- extra minor tweaks
Function uMain.ELV_SelectItem() adapted to search 'Item.Caption' in lists other than main games list (EasyListView)
Function uMain.RunProcess() updated to include tweaks from Emu Loader and to support CreateProcessW() API for Unicode handling
All date/time strings are now in 24 hours format (no more AM/PM)
Replaced all message boxes by EmuCon's custom message box... because I'm sick and tired of the 'bling' sound every time a msgbox pops up
Custom message box updated
- used by all messages in the frontend
- dynamic height according to text length and screen resolution
- interface tweaks
- URL detection; click on URLs now possible, using default internet browser
- Generic messages show a generic icon
- Top bar color turns red on fatal error messages (experimental)
Last played games UI optimizations
A lot of source code optimizations. I hope I didn't break anything
Splash screen replaced by a regular opaque screen
Setting 'Run Game Confirmation Dialog' is now disabled by default
EmuCon games database files have changed due to Unicode support
- files are updated by the frontend at startup, you don't have to do anything. Backup copies are created in 'emucon_dir\games\backup\' folder in case something goes wrong, or if you need the old database for some reason...
- files now have a .txt extension insted of .ec
- there is no title entries anymore; they are the same as filenames (no custom game titles support)
Removed
File 'mru.ini' is obsolete and won't be used anymore
- last played games info stored in 'emucon_dir\played_games\system_name.ini' files and they use game filenames, not game titles like older EmuCon builds
- contents of your mru.ini cannot be transfered to new files
Tiles view mode is gone. Only details view is available from now on
File 'ec_extras.ini' no longer required
Added
Core update: Unicode game filenames support
- Unicode filenames detection when searching files
- show Unicode texts in games list
- emulator folders, game folders, emulator filenames file extensions must still be in ANSI format
- favorites profile title and filename must still be in ANSI format (might change in the far future)
- not all emulators can run Unicode filenames from the command line, specially from their config files
- feature 'Run With Associated Application' cannot read Unicode strings from Windows registry (Delphi 7 limitation)
- run game confirmation dialog does not show Unicode texts in the RichEdit control (Delphi 7 limitation) :(
- the following emulators do NOT support Unicode (tested by me):
- MESS / UME (no Unicode filenames in command line for any system)
- WinVICE (Commodore 64, 128, VIC-20)
- Kegs32 / GSport (Apple IIGS)
- WinAPE (Amstrad CPC)
- AppleWin / JACE (Apple II)
- Atari800 / Atari800Win Plus / Atari++ (Atari 800)
- Bsnes / higan v0.94 / Zsnes (Super Nintendo)
- puNES / RockNES (Nintendo 8-bit)
- JPCSP: JAVA PSP Emulator (Sony PSP) - zipped image files cannot have Unicode names; they must be unzipped (ZipForge + Delphi 7 limitation)
- several new WideString functions were added to the source code to handle Unicode strings (uCommon.pas)
- The following emulators can load Unicode files from command line (tested by me):
- WinUAE / FS-UAE (Amiga)
- PPSSPP latest svn builds September 2014+ (Sony PSP)
- Dolphin Emulator (Nintendo Wii and GameCube)
- Altirra (Atari 800)
- Snes9x latest builds (June 2014+) / higan v0.93 (Super Nintendo)
- Nestopia Undead Edition (Nintendo 8-bit)
Support 2K / 4K standard cartridge mappers (type 57 and 58) for Atari 800 emulators "Altirra", "Atari800", "Atari++"
puNES Emulator support: http://forums.nesdev.com/viewtopic.php?t=6928
Favorites lists, ported from Emu Loader
- profiles are stored in new 'emucon_dir\favorites\' folder
- system_IDs must have leading zeros (valid IDs from 001 to 063)
- Unicode filenames are encripted with Delphi 7's Utf8Encode() function (only ANSI strings allowed in fav files)
- add/remove games to/from favorites list using games popup menu (mouse right-click) or with hotkeys Shift+F / Shift+D
- show only favorites filter; new favorites tool bar button
- create as many favorites profiles as you want with the favorites manager (favorites tool bar button)
- profile titles and filenames MUST be ANSI format (no Unicode names... at least for now)
- profile title entry MUST be placed at the top ('favorite_title=your_fav_title')
- setting "Show Favorite Icon In Games" (favorites tool bar button) to show a small fav icon in each game tagged as favorite; useful when Favorites filter is disabled
New "Show Games Status Bar" setting, enabled by default (main menu "View"); uncheck it to hide the bar
Menu item "Select Random Game" in games popup menu, if the tool bar button is not visible
Main tool bar buttons improvements (main menu "View" / "Tool Bar Buttons")
- small tool bar ...to save some space
- customize tool bar; to hide buttons you don't wanna see, including the search bar
New games filter "Hide Games", disabled by default; hide games the main filters cannot; MESS/UME bios sets ?
- add/remove games to/from hidden games list using games popup menu (mouse right-click) or with hotkeys Shift+H / Shift+R
- enable/disable hidden games with the new filter button in main tool bar buttons
- remove games from hidden list with games popup menu
- filter "Show Hidden Games Only" in the new filter button so you can remove games from hidden list easier
- only one list can be created, no multiple profiles
- new 'hiddengames.ini' file
Play a video preview of your games using a media player of your choice (external player)
- settings located in preferences screen, 'Video Preview' tag
- auto-search feature (EmuCon exclusive): search for video/audio files in 'Game Snapshot' folder without the need to select a folder for video files ('snap_dir\' and 'snap_dir\videosnap\' folders)
- any video/audio format can be used; limited only by the media player your using and/or codecs installed in Windows
- any media player that load files from command line can be used, but this feature was coded for/works best with 'Media Player Classic Home Cinema'
New game data:
- 'Times Played', 'Last Played' and 'Playtime' game columns
- info stored in a new folder '\played_games\'; each system have its own file
- recent played games are always moved to the top of the list
- file format is 'GameFilenameMediaType IsUnicode TimesPlayed¬PlayedDateTime¬TotalPlayTime'
- Last played info is also shown in 'Last 25 Played Games' screen
- these files replace the now obsolete 'mru.ini'
Games sorting routine is now using an undocumented Windows API called "StrCmpLogicalW", for a more natural sorting (like Windows Explorer does)
New setting "Disable Natural Sorting (1, 2, 3, 10, 11, 20)" (preferences screen)
- for the purists that want to enjoy the full ASCII sort glory (1, 10, 11, 2, 20, 3)
- sort disks for multiple games loading still use natural sorting
Delete Selected Games (games popup menu). Delete games from the list and/or the actual game files. Recycle bin is not supported!
Select one or more games to delete. A list of all games will be shown so you can remove games from that list and confirm the operation
Modify image layouts; assign an image category to the panel you want
- only the current layout can be edited... for easier and quicker usage
- you cannot hide panels; pointless as there are only 3 categories
- single image layout cannot be modified. Image category is always 'game snapshot'
- access in images popup menu or layout selection button in images tool bar button: 'Change Layout Settings'
- data saved in 'screenshot_layouts.ini'
Customize images panel background color and splitters; preferences screen, 'Images' tab
- only one bkcolor for all images categories
- splitters color is not customizable, it's the same as the panel color
- splitters 'mouse hover' color can be customized; to work with the new bkcolor setting
- splitter style 'Office 2007 Luna' removed; only solid single color is supported from now on
Load multiple floppy disks improved:
- new multi-floppy dialog so you can change the disks order before loading the emulator
- Read .rtf files in 'docs\special_rules\' folder to more details and for supported emulators

EmuCR: EmuCon Playground EX

Download: EmuCon v2.6.2
Source: Here



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