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MAMEMAME Git (2014/10/31) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Merge pull request #25 from ramiropolla/upd7810
upd7810: Some fixes and code simplification
* upd7810: set ETIMER interrupts
* upd7810: remove code duplication in ETIMER
* upd7810: remove code duplication in timers 0 and 1
* upd7810: clear sample and hold on ADC reset
* upd7810: sample and hold ADC value at start of conversion process.
* upd7810: ADC functions should return bytes.
* upd7810: Fixed ADC output register range.
* Merge pull request #26 from wallyweek/manpages
Man pages (*nix): Fixed some typos and bumped version to 0.155
* Man pages (*nix): Fixed some typos and bumped version to 0.155
* skattva: added NVRAM init and inputs. (nw)
* Fixed Mametesters 05769 by reducing ATA flash card seek time to zero. [smf]
* Merge branch 'master' of https://github.com/mamedev/mame
* small correction
* "UA" in airwolfa is United Amusements
* change program roms to ones found on the board, dump was from Tormod (nw)
* new clones
JT-104 [??]
seems to be a cheap hack (just a gfx rom change) but some sources say it's official. There's a possibility the board should have been using different program roms to the ones that were on it.
* new clones
Donkey Kong (Spanish Crazy Kong bootleg) [Marcos75 (from AUMAP)]
* new clones
Galaxy Monsters (Laguna S.A. Spanish bootleg of Space Invaders) [Arcade Vintage ( http://arcadevintageshop.blogspot.com.es/ ), Ricky2001]

Download:MAME Git (2014/10/31) x86
Download:MAME Git (2014/10/31) x64
Source: Here



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