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EmuCR: Play!Play! Git (2014/10/19) is complied. Play! is an attempt at creating an emulator for the PlayStation 2 (PS2) console on the Windows platform. It is currently written in C/C++. It uses an instruction caching/recompilation scheme to achieve better performance while emulating the CPU.

Play! Git Changelog:
* Merge branch 'master' into delayed_cdvd
* Revert "Fixed blocks still being linked to old blocks after ClearActiveBlocks is called."
This reverts commit e5d9f6afe9a345fc5d0c3f21fba395664f263203.
* Revert "Added prediction for next block to be executed in BasicBlock and MipsExecutor."
This reverts commit b0e369319531ba6e470b839402a8afff6854fee4.
* Use make_shared to create basic block.
* Moved vuMem pointer in CMIPS so that it doesn't get stored in a saved state.
* Merge branch 'master' into delayed_cdvd
* Fixed blocks still being linked to old blocks after ClearActiveBlocks is called.
* Cleanup.
* CD reads are now delayed till the next end of vblank.
* Cleanup.
* Cleanup.
* Added prediction for next block to be executed in BasicBlock and MipsExecutor.

EmuCR: Play!

Download: Play! Git (2014/10/19) x86
Download: Play! Git (2014/10/19) x64
Source: Here



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