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MAMEMAME Git (2015/01/26) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* minor fix + additions to the barcode reader emulation. nw.
* temporary workaround for running gamate in automated tests
(= no cart inserted) without crashing the emulator. nw.
* ui: slight improvement on device input ordering + small cleanup. nw.
the ordering is still not optimal, imho, but at least if you launch SMS
with a lphaser and a paddle you don't get anymore their input mixed
in the menu. I will probably get back to this after next release.
* Remove unused imports. (nw)
* fix region sizes (nw)
* fix some driver notes, it was calling the sound program the main program in a few places (nw)
* refactor funkball.c flash access to use intelfsh.c via bankdev, doesn't improve anything tho (nw)
* Change pcap warnings to be verbose. (nw)
* Minor Solaris fixes. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* fix compile? (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* i386: sse opcodes improvements [Samuele Zannoli]
- add opcodes MOVHLPS MOVLHPS
- safer implementation of PACKUSWB PACKSSDW SHUFPS UNPCKLPS UNPCKHPS
The safer implementation is needed in cases where the source and destination registers are the same.
* oops (nw)
* h63484.c: added save state support (nw)
segajw.c: added save state support, also changed flag from GAME_NO_SOUND to GAME_IMPERFECT_SOUND, since sound does seem to work (nw)
* core: Add per-game parameters [O. Galibert]
Per-game parameters are (tag, value) pairs that follow the same tag
structure than everything else. They're added within a ROM section
with ROM_PARAMETER(tag, value). You look them up through the device
method parameter(tag) which returns the string, or "" if not present.
A *lot* of drivers can benefit from that stuff. It should kill most
game-name keyed tables, and the alternative approach of
bazillon-of-driver-inits.
Possible evolutions, if someone wants to do it:
- output them in -listxml
- push the softlist parameters present in the xml through that
- maybe allow to change/set them through the command line
* Solaris 11 build support. [Couriersud]
* Fix osx compile. (nw)
* Merged winmisc/sdlmisc into osdlib_*.c. (nw)

Download:MAME Git (2015/01/26) x86
Download:MAME Git (2015/01/26) x64
Source: Here

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