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MAMEMAME Git (2015/03/02) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* One more (nt)
* Oops... fix build (nw)
* thunderx.c: convert to bankdev, merge with gbusters.c, add notes and correct various things based on schematics [Alex Jackson]
* removed not used code (nw)
* thunderx.c: simplify ROM loading/banking and unify it between scontra and thunderx (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Emulate sound latch protection in brickzn [Luca Elia, system11]
* moved misc handhelds to their own section
* Fix switchres for sdl build. (nw)
* Some more alignment. (nw)
* notes
* (mess) m24: split m24 and correct dips, boots but it needs custom keyboard emulation (nw)
* added Maniac skeleton
* Merge branch 'master' of https://github.com/mamedev/mame.git
* Merge pull request #143 from 0-wiz-0/master
Revert part of 34d0ee6b.
* Revert part of 34d0ee6b.
It introduced naming conflicts in two rom sets where the name
bb9.bin is used for two different roms.
Signed-off-by: Thomas Klausner
* (MESS)New working game added
------------------
Tomy Pac Man [hap, Kevin Horton]
* modernize a bit (nw)
* hng64, some code refactor, going to try a few things in a bit (nw)
* Aligned monitor handling between sdl and baseline. [Couriersud]

Download:MAME Git (2015/03/02) x86
Download:MAME Git (2015/03/02) x64
Source: Here



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