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EmuCR: UME UME Git (2015/03/16) is compiled. UME (Universal Machine Emulator) combines the features of MAME and MESS into a single multi-purpose emulator. The project represents a natural course of development for the emulators which already share large amounts of code and is part of an ongoing effort to unify development efforts and provide a single emulation platform for users and developers alike.

UME Git Changelog:
* osd_opengl.h: fix compile on MSVC 2012 (nw)
* ah, i forgot to add the /4 divider
* added epacman2 i/o (judging from disasm, these two and coleco alien attack have the simplest code)
* nw shuffle
* added egalaxn2 i/o
* New clones added
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Mahjong Electromagnetic Base [Dyq, XingXing, Luca Elia]
New games marked as GAME_NOT_WORKING
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Mahjong Ougon No Pai [Dyq, XingXing]
* fix display not refreshing on loadstate
* update tispeak.c display_update
* rename:
snmath -> snmathp
snmatha -> snmath
* OS/2 patches for SDLMAME 0.159 [KO Muyng-Hun]

Download: UME Git (2015/03/16) x86
Download: UME Git (2015/03/16) x64
Source: Here



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