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EmuCR: JoyToKeyJoyToKey v5.7 is released. This software is a keyboard emulator for joysticks. It converts joystick input into keyboard input (and mouse input).Use it when you want to control an application with joysticks that doesn't support joystick input. If you wish, you can control even Word, Excel, etc. with joysticks!

Features:
* Configuration for maximum 16 joysticks.
* Multiple configuration files
You can make many configuration files and choose it at any time.
* Support for many useful features...
o Automatic shooting of buttons
o Mouse emulation (including wheel input)
o "Adjust mouse movements" function
When it's pressed, mouse movement(or wheel rotation) becomes faster (or slower).
* "Switch to the other configuration file" function
You can switch to and activate the other configuration file with the button which is assigned to this function.
* "Use the setting of other joystick number temporarily" function
(Something like "shift" command of SNESKey. For example, you may usually use joystick1 for keyboard emulation, but during this button being pressed, joystick3's configuration (that emulates mouse or something) will temporarily be used. Note that joystick3 is not a real joystick, it's a virtual device to .)

JoyToKey v5.7 Changelog:
- Support for an absolute mouse movement (a.k.a. spring mode)
* Mouse cursor can be positioned at a configured center location and can be moved within a specified range with an analog input stick. This can be useful for controlling an application like a flight simulator.
* Besides, a regular button can be also used like a mouse shortcut by jumping the mouse cursor to a preconfigured position, followed by a mouse click.
- Enhanced SHIFT key (virtual joystick) function to support delayed switch.
* For example, combined with a "Button Number Mapping" feature, one button can be assigned for both a regular key input (for a short press) as well as for a SHIFT function (for a long press).
- Enhanced "Switch depending on how long the button is pressed" in Keyboard2.
* In case the event emulation is not recognized reliably when you press the button too quickly, JoyToKey can now hold it for a minimum duration. (default 20 msec)
- Exposed hidden parameter "AnalogDeadZone" (which is used for DirectInput setup) in "Settings -> Configure Joysticks".
* If you want to minimize the input threshold for your device, please try setting it to zero. If you need a different threshold for Stick1 and Stick2, you can continue to do so in "Options" tab for each profile.
- Other minor bug fixes

Download: JoyToKey v5.7
Source: Here



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