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MAMEMAME Git (2015/04/30) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* Update gamelists in comments (nw)
Update gamelists in comments (nw)
* changed some rand_r to unknown_r
* build mess tools for ume (nw)
* Cleanups and version bump
* Fix OSX target dir
* new Xmen clone
New Clone Added
---------------------------------------
X-Men (2 Players ver UAB) [Andrew Welburn, The Dumping Union]
* Merge pull request #168 from ibara/master
Fix build on OpenBSD
* Fix build on OpenBSD
* Workaround for certain Naomi sets to allow loading using Osso's example for model2.c fixes. (nw)
* vigilant.c: let's not save an enormous bitmap in each savestate when we can regenerate it (nw)
* atomiswave: more correct ROM board PIO access (fixes ggisuka, rumblef2 crash)[MetalliC, CaH4e3]
* new rdft set was missing idle skip (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git
* model2.c: since it's close to release time, added workaround for regression found by Tafoid ("Caught unhandled St11logic_error exception: basic_string::_S_construct null not valid") (nw)
* Merge branch 'master' of https://github.com/mamedev/mame
* new NOT WORKING
Spatter (315-5099) [Andrea Palazzetti]
* naomi.c: bios info corrections
* clgd542x: made a start at implementing extended write modes 4 and 5.
* gambl186: implement communication with EEPROM [Peter Ferrie]
service mode passes now, until the memory clear.
nw: funnily enough, it's not the cause of the "No Funzione" screen,
which still appears.
* Merge branch 'master' of https://github.com/mamedev/mame.git

Download:MAME Git (2015/04/30) x86
Source: Here



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