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EmuCR: PPSSPPPPSSPP Git (2015/04/14) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #7680 from unknownbrackets/ir-parts
Even more parts of the jit-ir branch
* x86: Add a way to eliminate some mov instructions.
Not currently used yet.
* Split out the ReplaceJalTo test logic.
This makes it so the IR, in the future, can work correctly for
* Remove unused and duplicate define.
* Unify JitOptions in FakeJit also.
* Oops, typo.
* Merge pull request #7679 from unknownbrackets/ir-parts
More parts of the jit-ir branch
* Fix MIPSInfo masking for 64-bit flags.
* Add some missing FPU flags to MIPSTables.
* Best-effort update of the MipsJit prototype
* Normalize case of MIPS/ in MSVC project files.
* Add MipsJit to the MSVC project files.
* Unify JitOptions across the backends.
This is required to make ExtractIR not a member of the various backends.
* ARM: Cleanup a TODO in NEON VFPU.
* Merge pull request #7678 from unknownbrackets/fbcopy
Add a bit of a hack for smaller framebuf memcpys
* Add a bit of a hack for smaller framebuf memcpys.
Hopefully this doesn't false-positive in any other games. Helps Valkyrie
Profile's battle entry effect.
* Avoid spurious warnings in sceAtrac.
Valkyrie Profile for example calls this, doesn't seem like 0 matters.


Download: PPSSPP Git (2015/04/14) x86
Download: PPSSPP Git (2015/04/14) x64
Download: PPSSPP Git (2015/04/14) for Android
Source: Here

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