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EmuCR: Project 64Project64 Git (2015/04/16) is compiled. Project 64 is a proprietary Nintendo 64 emulator for Windows. It employs a plug-in system that allows third-party software developers to create their own implementation of a specified component. Project64 allows the user to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew. Project64 started as an exercise by Jabo and zilmar in an attempt to see if they were capable of programming a Nintendo 64 emulator. It's open source now.

Project64 Git Changelog:
* Merge pull request #389 from lioncash/uninit
N64 Class: Initialize variable before passing in initializer list
* N64 Class: Initialize variable before passing in initializer list
Silences an uninitialized variable warning.
* Merge pull request #387 from JunielKatarn/master
Make PropertySheets imports non-conditional
* Make PropertySheets imports non-conditional
Interpolated Platform and Configuration values to avoid case-by-case
condition validation.
(This could allow for future configurations and platforms without
additional modifications to VCXPROJ files).
* Merge pull request #385 from Lithium64/Patch-5
Updated Brazilian Language File
* Updated Brazilian Language File
Updated Brazilian Language File with latest changes
* Merge pull request #384 from LegendOfDragoon/master
Fix Ogre Battle 64
* Merge pull request #382 from theboy181/master
Changed Airboarder to Air Boarder and added Bust-A-Move Good set to RDB

Download: Project64 Git (2015/04/16)
Source:Here



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