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EmuCR: CitraCitra OGL-Renderer2-rfc Git (2015/05/19) is compiled. Citra OGL-Renderer2 is a branch of Citra. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra OGL-Renderer2-opt Git Changelog:
* Non-racing render context, rast state priority
* Pica reg state triggers, outmaps removed, cleanup
Some state now updates when PICA registers actually change
Made rast state persistent and renderer state only during swap
Removed outmaps as they are only needed for hw vtx shaders
Made util func for IsNotPassThroughTevStage
* Skip pass-thru tev stages, upper_bound calc once

Download: Citra OGL-Renderer2-rfc Git (2015/05/19) x64
Source: Here



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