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EmuCR: NO$GBANo$gba v2.8b is released. NO$GBA pronounced as No Cash GBA is a Nintendo DS / DS Lite and GameBoy Advance emulator for Windows XP, Vindows VISTA and MS-DOS. NO$GBA options include emulating all known save types as well as and multiple cartridges reading. NoGBA supports multiplayer and is able to load multiple NDS ROM files for linking games. Multiplayer for GBA Games is also supported.

No$gba v2.8b Changelog:
– dsi/help: added little-endian AES pseudo code with double-checked test values
– dsi/files/help: added camera pit.bin and jpec/exif specs (unknown signature)
– dsi/files/help: added TWLFontTable.dat specs (with unknown compression)
– dsi/files/help: added specs/compression for « wifi firmware » (unknown purpose)
– dsi/files/help: added specs for TWLCFGn.dat (user settings) (as far as known)
– dsi/files/help: added specs for misc files and log files
– dsi/files/help: more details for « tad » files (sd card .bin) and for HNB_.lst
– dsi/files/help: added partial specs on certificate and whitelist stuff
– dsi/help: notes on emmc decryption being possible for boot code and partitions
– dsi/mem/help: added info on various main ram regions (2FFxxxxh and 2000400h)
– debug: filesystem viewer: allows to view eMMC partition trees (like NDS carts)
– debug: filesystem viewer: double click saves selected file (to fixed filename)
– dsi/help: specs for eMMC images (« DSi-#.mmc » with « DSi eMMC CID/CPU » footer)
– gaming version: fixed crash when starting emu without cartridge in nds mode
– debug version: fixed messed intro screen when booting without cart in nds mode
– nds/3d/help: added note on invalid gx commands being ignored by hardware
– nds/3d: made ‘invalid gx command’ warning optional (as part of bad io warning)
– gba/help: updated gba/thumb open-bus specs in unpredictable things chapter
– gba/emu: better prefetch for reads from unused memory by code in WRAM/OAM/BIOS
– dsi/help: added summary (and complete list) of files/folders on SD/MMC storage
– layer setup: allows to disable video layers, 3d effects, and 3d hide tests
– layer setup: allows to disable nds sound channels, and separate sound formats
– gba/bios-clone: swi cpufastset length rounded-up to n*8 words (thanks ricardo)
– nds/auxspi: forces spi-busy bit (and unused bits) to zero (thanks Frederic)
– setup: added « setup_nds_system » in gaming version, too (thanks Kokoji)
– setup: fixed some crashes on gba/nds/dsi mode changes (mainly tty-related)
– dsi/help: added MBR, VBR, FAT, and LFN specs to SD/MMC filesystem chapters
– dsi/help: added console id chapter (cid, 4004d00h, barcode, mac, wfc id)
– dsi/help: added AES ndma notes (block size, start-ndma before starting aes)
– dsi/aes: emulates aes-io-ports, and aes-irq (no aes-dma yet though)
– dsi/aes: ported AES functions to native DSi-style little-endian format
– dsi/help: updated AES i/o port chapter (many details, additions, corrections)
– dsi/help: discovered eMMC 120bit CID value (at 2FFD7BCh in main ram)
– dsi/cartbooter: allows dsiware/system code to exceed 4MB (unlike ROM carts)
– gui: help-engine on win95/winNT4: forces IDC_ARROW (instead of IDC_HAND)
– gui: uses GetScrollInfo/SetScrollInfo in help-engine (except for win31…?)
– dsi/help: identified AIC3000D as TSC2117, added lots of specs from datasheet
– debug: added SPI logging option (in TTY window) (cart, powerman, flash, tsc)
– dsibrew: updated the NUS Downloader/database page (some additions/corrections)
– dsi/help: added note on teak being actually used (by two system utilities)
– dsi/cartloader: added « .app » to standard extensions (for nus downloader files)
– dsi/help: added more cart header details (region flags, system/dsiware flags)
– dsi: emulates dsipstat.bit6=1 (lcd init ready) (needed for dsi system menu)
– nds/dsi: allows writing dispstat.bit7 (MSB of 9bit LYC) (unlike 8bit gba LYC)

Download: No$gba v2.8b Windows debug version
Download: No$gba v2.8b Windows gaming version
Download: No$gba v2.8b DOS gaming version
Source: Here

3 Comments:

  1. until audio is fix on this emu, this emu is useless.

    ReplyDelete
  2. Unknow, the developer knows that but he is focus on DSi because no DS emulators supports it. He is the first person that does that. Be appreciated. Jeez!

    ReplyDelete
  3. Hi I am grateful for the development of this emulator, as it is the only thing that allows me to play in my machine decent shape, but I still feel something incompodo by imposivilidad to redirect the bios to make things available to anyone (especially children), plus the lack of language support, and lack of compativilidad .7z. I hope that in future take into account some of these thanks.

    PS: Do not speak English are sorry if it sounds bad. ;D

    ReplyDelete

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