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EmuCR: MESSMESS Git (2015/09/06) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* Merge pull request #7942 from hrydgard/gpu-feature-cleanup
Partial cleanup of GPU feature detection
* Update native
* Merge pull request #7943 from unknownbrackets/gpu-feature-cleanup
Add a couple few more cleanups
* A few more misc GLES runtime cleanups.
* Clean up GLES logic used in shader gen.
* Simplify NV blit logic.
* Cut out a bit more USING_GLES2.
* Move the CheckGPUFeatures call to the Resize check
* Further reduce the use of ifdef USING_GLES2 and friends.
* Reduce use of #ifdef USING_GLES2 some more
* Cleanup of FBO+blit flags. Requires the change in native to stop lying.
* Fix some naming, remove NV_draw_texture, move decisions out

Download: MESS Git (2015/09/06) x86
Download: MESS Git (2015/09/06) x64
Source: Here



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