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EmuCR: BizHawkBizHawk Git (2015/10/13) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
- Nintendo Entertainment System / Famicom / Famicom Disk System (NES/FDS)
- Super Nintendo (SNES)
- Nintendo 64
- Gameboy
- Gameboy Color
- Super Gameboy
- Sega Master System
- SG-1000
- Game Gear
- Sega Genesis
- Sega Saturn
- PC-Engine (TurboGrafx-16) / CD-ROM
- SuperGrafx
- Atari 2600
- Atari 7800
- ColecoVision
- TI-83 Calculator
- Wonderswan
- Gameboy Advance

BizHawk Git Changelog:
* remove junky test shader
* changelog
* Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
This reverts commit a53200d98ebafa2375b0089ff7ef9104c4476802.
* lua - add client.SetClientExtraPadding
* fix problem with client.SetGameExtraPadding distortion in >1x window scales. This logic is insanely complex, so regressions are possible.
* psx - fix controller config dialog which was making controllers seem effectively disconnected or malfunctiony
* When clearing lua callbacks, handle the case that input callbacks might not be implemented, also handle memory callbacks in a more consistent way
* Octoshock - re-add IInputPollable and add a not implemnted InputCallbacks
* fix "multiple screenshots within the same second" better. it used to conk out on the 4th. to test this I had to build a robot since reyvgm's supersonic finger was unavailable

Download: BizHawk Git (2015/10/13)
Source: Here



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