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MAMEMAME Git (2015/10/15) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* whoops (nw)
whoops (nw)
* comments (nw)
comments (nw)
* (nw)
(nw)
* comments fix, sort by date (nw)
comments fix, sort by date (nw)
* tiki100: Added skeleton for Winchester controller. [Curt Coder]
* tiki100: Added DART speed select jumper. [Curt Coder]
* iki100: Added raw screen parameters. [Curt Coder]
* Might as well not mask screen drawing atm
* Master CPU irq is actually tied to vblank, fixes gameplay too, now is all video related (rotation, tilemap paging and color)
* bit 3 of master CPU controls reset line for slave. Adds start-up sequence but still hangs afterwards.
* galaxian.c (froggermc): fixed MT00100 (nw)
sound doesn't cut off anymore after starting a game, but it surely isn't perfect. Should be checked against 0.37b15 if there's another regression or if it was this way even then.
* tandy2k: inverse attribute (nw)

Download:MAME Git (2015/10/15) x86
Download:MAME Git (2015/10/15) x64
Source: Here



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