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EmuCR: PCSX2PCSX2 Git (2015/10/12) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better
There's only one plugin api for this, but GSdx also checks whether shift/ctrl
are held down, so PCSX2 needs to map those too to the same API.
Make this more systematic by only mapping one shortcut to this API, and then
deriving the other two from it amd mapping them too automatically.
This also makes it possible to override it at PCSX2_keys.ini since now it
doesn't need to handle different shortcuts for the same function (which it still
can't handle, but now it also doesn't need to for this function).
* gui: kb shortcuts: yet another fix for the ini parser
Apparently I logged the values incorrectly previously. I said
that shift-q gets parsed as Q without shift, but actually the shift flag
is set correctly on such case (though the letter is still upper case for shift-q
and it's still lower case for plain q)
So I retested all the 8 modifiers combination, and noticed that the modifiers
are always parsed and set correctly, but the letter ends up upper case if any
modifiers are used, but lower case if no modifiers are used.
We still need to make lower if it's upper, but don't need to add the shift flag.
* gui: kb shortcuts: fix z shortcut
* gui: kb shortcuts win: faster VK to WX translation with a table
* Merge pull request #887 from PCSX2/wx-normal-keys
gui: kb shortcuts: fix incorrect wx key codes for "plain" keys

Download: PCSX2 Git (2015/10/12)
Source: Here

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