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EmuCR: DolphinDolphin Git 4.0-8544 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #3443 from sigmabeta/android-overclock-ui
[Android] Add UI support for the so-called "Overclock" feature
* Add support for the CPU Clock Override feature to Android UI
* Merge pull request #3441 from Sonicadvance1/opensles_audio_delay
[OpenSLES] Fix a delay in audio processing.
* [OpenSLES] Fix a delay in audio processing.
A failure on my part. I was updating the two buffers in the wrong order, so we were always a buffer behind in sending audio out to OpenSLES.
* Merge pull request #3442 from lioncash/unique_ptr
OGL: Correct unique_ptr types
* OGL: Correct unique_ptr types
By default unique_ptr will call delete on the given type if an array
qualifier isn't present, not delete[]. It's important to explicitly
specify an array is being handled.
* Merge pull request #3436 from endrift/fix-libusb
HW: Fix libusb support for older libusb APIs
* HW: Fix libusb support for older libusb APIs
* Merge pull request #3437 from endrift/missing-include
HW: Add missing header for sprintf()
* Add missing header for sprintf()

Download: Dolphin Git 4.0-8544 x64
Download: Dolphin Git 4.0-8544 for Android
Source: Here



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