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MAMEMAME Git (2016/01/12) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* put debug_view back in machine due to issues with QT (nw)
* Fix compile on OSX
* Fix linux compile
* created debugger_manager, now this one owns debug_view_manager (nw)
* simplify (nw)
* some fast invaders improvements [ANY]
* xbox.cpp: add simple superio support and more usb (nw)
Bytes sent to the supoerio's first rs232 port wil be echoed on the console, this way
it is possible to see the ouput of the OutputDebugString function.
* chihiro.cpp: improve support for fixed function pipeline (nw)
* added A.I company (note: "A.I" only 1 dot)
* final touch on romload modernization (nw)
* Added license for Paul Leaman, also resolved status of Steven Frew (nw)
* vector instead of simple_list (nw)
* modernize rom_load_manager (nw)
* image_manager modernized and move some things around (nw)

Download:MAME Git (2016/01/12) x86
Download:MAME Git (2016/01/12) x64
Source: Here



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