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MAMEMAME Git (2016/01/26) is compiled. MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with images of the original arcade game's ROM and disk data, MAME attempts to reproduce that game as faithfully as possible on a more modern general-purpose computer. MAME can currently emulate several thousand different classic arcade video games from the late 1970s through the modern era.

MAME Git Changelog:
* MT 06097
* Fix for SteamLink build to compile error free (nw)
* fix debug compile (nw)
* Merge pull request #585 from JoakimLarsson/didact_r9
Fixed keyboard lag issue due to faulty clock setup
* Fixed keyboard lag issue due to faulty clock setup
* wcombatk etc: hopefully fixed crash at start (nw)
* gclub2o, gclub2ob: fixed gfx regression (nw)
* (nw)
* regression fix (nw)
* Added SteamLink initial support [Sam Lantiga, Miodrag Milanovic]
* apply: 27c27
(MESS) CPUID.ASM (Bob Smith 1985) suggests that in situations where
m_no_interrupt is 1, (directly after POP SS / MOV_SREG), single step
IRQs don't fire. [Karl-Ludwig Deisenhofer]
* apply 'add true diagonals to intv disc support.' [HobbesAtPlay]
(although not knowing much about the intv I'm a bit confused by this patch, it looks almost like it's adding fake controller support, which doesn't seem desirable?)
* Legionnaire (Japan) [system11]
* regression fix (nw)
* fix m107 sprite drawing (firebarr etc.) regression (nw)
* fix sfrush regression (nw)
* Fixed bug debugging drivers with es5510 core, possibly some others that do not have AS_PROGRAM at all (nw)


Download:MAME Git (2016/01/26) x86
Download:MAME Git (2016/01/26) x64
Source: Here



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