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EmuCR: MESSMESS Git (2016/01/19) is compiled. MESS(Multi Emulator Super System) is an open source emulator which emulates a large variety of different systems. MESS is a source-available project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware platforms to be run on modern PCs.

MESS Git Changelog:
* wolfpack: changed to s14001a_new_device
* s14001a_new_device: small update, savestates
* Merge pull request #570 from Pernod70/master
bbc: added softlist for 6502 co-processor, and renamed others (nw)
* bbc: added softlist for 6502 co-processor, and renamed others (nw)
* arcade.lst: Add new Waku Waku Marine - NW
* New Game Waku Waku Marine added
New Game Added
-------------------------------------------------
Waku Waku Marine [Ryan Holtz, Smitdogg, Shoutime, The Dumping Union]
* s14001a_new: small cleanup
* peplus.cpp: Minor doc update - NW
* Added more accurate SSi S14001A speech chip emulation, written by one of the people at SSi who originally laid out the S14001a silicon in 1974/5! [Ed Bernard]
* New NOT_WORKING game added
---------------
Fidelity Voice Excellence [plgDavid]
* fidelz80: cleanup VBRC handlersd
* Merge pull request #567 from ajrhacker/confix
Driver configuration fixes
* Driver configuration fixes
- Implement found() method for object finders
- a1200, cubo, midzeus2, etc.: remove spurious palette tags
- bagman, sbagman & clones: correct PROM region lengths
- atomicp, snapper: remove unused(?) sprite device w/no ROMs
* cleanup (nw)
* Fix for hang, emu_options::add_slot_options was changed, other things are just cleanup (nw)
* fidelz80: added VCC language latch/bank
* s14001a: set default amp to 15
* s14001a: added optional devcb callbacks for mem read and BSY pin
* taitotz: replace HLE rendering with actual chip emulation [Ville Linde]
* fix coco crashing, writing over objects with 0 is bad idea (nw)
* fix for slots, makes c64 and other loading (nw)
* Atomiswave PIO doesn't have auto inc (nw)
* idehd.cpp: Respond to command SECURITY DISABLE PASSWORD (nw)
* atapihle.cpp: try to fix a problem when m_buffer_size is not a multiple of sector size (nw)
When reading sectors using the packet command, if the "Byte count limit" is not a multiple
of the sector size, only a subset of the data will be transferred. It happens sometimes with
the xbox.
* NAOMI/Chihiro docs update [f205v]
* Keep naming of binaries for builds made with SOURCES to be same as usual, (nw)
fixed propagation of flags for builds made with SOURCES
* fix save_memory in psx (nw)
* Fix callbacks resolve (nw)
* c64_cart.xml: Added KoalaPainter. [Curt Coder]
* Merge pull request #569 from notaz/svp_relicense
relicense SVP/SSP1601 code (nw)
* relicense SVP/SSP1601 code (nw)
notes:
9f1788f65c243208e1ea386bc476dfb71f89bcb7 already removed MAME license
notice without bothering with permission
00b76c70c3a437d5bd9d988e43782df5931964ac claims Pierpaolo Prazzoli chose
BSD3 too
3360feb244452ca0a0c2f4f0a4dae59327b49567 claims the same about
Fabio Priuli
* placed this back, bad OG :) (nw)
* fidelz80: move base state to .h file
* renamed csc.cpp to fidelsensor.cpp
* Revert "removed fidelz80.h"
This reverts commit 8bbdfc0abed9b0d2cbcda8bb9bc9fab67774cd45.
* Merge pull request #568 from ajrhacker/listdevsort
Fix broken listdevices sorting (nw)
* Fix broken listdevices sorting (nw)
* fix unidasm compile [Robbbert]
* New Tourvision Game Added
tourvis.cpp: Added V4.0 BIOS to the Tourvision driver [system11]
New Game Added
----------------------------------------------
Doraemon Meikyuu Daisakusen (Tourvision PCE bootleg) [system11, The Dumping Union]
* Fix OSX build (nw)
* fixed qt build (nw)
* some additional (nw)
* rest of device parameters to std::string (nw)
* New NOT_WORKING clone added
---------------
Fidelity Voice Chess Challenger (German) [plgDavid]
Fidelity Voice Chess Challenger (French) [plgDavid]
--
note:fidelz80.cpp needs VCC language switch and speech rom bankswitch
* Fix OSX build (nw)
* OS/2 patch [KO Myung-Hun]
* Fixes (nw)
* update for Naibo Zhang (nw)
* tags are now strings (nw)
fix start project for custom builds in Visual Studio (nw)
* Merge pull request #566 from rzero9/patch-1
x1_cass.xml: Two new dumps
* x1_cass: Two new dumps
Fantasian (Xtal Soft, 1985) - seems to work only with the x1turbo drivers, but the box says it should be compatible with the original X1
Pinball (Hudson Soft, 1982)
* mame/drivers/viper.cpp: small cleanup (nw)
* Arkanoid: Add note about the number of optical quadrature slots (24) the arkanoid 1:20 geared spinner's quadrature wheel. [brizzo]
* this really is missing a rom, it's just an unmarked mask rom in the location next to the unpopulated one.
* was reported to me that "Big Buck Hunter Call of the Wild" still locks up after a few rounds, always has, can't be considered working (nw)
(verified it myself too, just froze mid-game after about 12 rounds, then again on a loading screen after 7)
* New NOT_WORKING clone added
---------------
Fidelity Voice Chess Challenger (Spanish) [Berger]
--
note:fidelz80.cpp needs VCC language switch and speech rom bankswitch
* fidelz80: improved CC10/VCC internal artwork
* ldplayer: make it compile again (nw)
* Arkanoid.cpp: Set YM2149 emulation to mix channels the same way the real pcb mixes them, by directly tying them together with no mixing resistors. This introduces some distortion, but is more accurate to actual pcb audio. [Lord Nightmare]
* separate .lay file for VCC
* renamed .lay files:
fidelz80 -> fidel_cc
vsc -> fidel_vsc
bridgec3 -> fidel_vbrc

Download: MESS Git (2016/01/19) x86
Download: MESS Git (2016/01/19) x64
Source: Here



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