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EmuCR: PCSX2PCSX2 Git (2016/02/14) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* Merge pull request #1175 from PCSX2-Alpha/GSDX_stuffs
GSDX: Vertical frequency corrections and extra stuffs
* GitIgnore: Ignore wav files for local diff
* GSDX: Remove some old comments
Disgaea 2 intro FMV now works fine with/without upscaling. (confirmed
with rama)
* PCSX2-GSFrame: Make upscaling impact resolution values
* GSDX: Add vertical frequency for all video modes
* GSDX: Extend macros for all video modes.
The following patch detects the other video modes based on Phased lock loop divider (LC)
* Merge pull request #1176 from Asmodean-/master
GSdx: Update Post-Processing
* Update GSdx_FX_Settings.ini
* More scaling workarounds
* Update GSdx_FX_Settings.ini
* Add GS scaling workaround logic
* Update GS post-processing
Update GSdx FX, & added debanding effect, and Timothy Lottes CRT by request.
* Update GSdx_FX_Settings.ini
* Merge pull request #1178 from PCSX2/opengl-release-mode
gsdx-gl: use CONTEXT_FLAG_NO_ERROR_BIT_KHR to reduce driver overheard
* gsdx-gl: use CONTEXT_FLAG_NO_ERROR_BIT_KHR to reduce driver overheard
Didn't test it yet as my driver is too old.
Note: might break the open source drivers.
* Merge pull request #1177 from PCSX2-Alpha/EditorConfig
EditorConfig: Enforce Indent size for specific files on project
* EditorConfig: Enforce Indent size for specific files
* lilypad: Fix function name typo
* pcsx2: Fix savestate saving crash
My bad.
* Change Playstation to PlayStation in the About dialog and the CLI dialog.
Changed the word "Playstation" to the proper "PlayStation" in the About
dialog and the Command Line Options dialog.
Add a space between PlayStation and 2.
* Merge pull request #1173 from turtleli/replace-scoped-ptr
Replace ScopedPtr with unique_ptr
* utilities: Remove ScopedPtr and pxObjPtr implementation
Both are now unused.
* utilities: Convert ScopedPtr to unique_ptr
* pcsx2: Convert ScopedPtr to unique_ptr
* gui: Replace ScopedPtr with unique_ptr
* Use unique_ptr instead of ScopedPtr for exceptions
* cdvd: Replace ScopedPtr with unique_ptr

Download: PCSX2 Git (2016/02/14)
Source: Here



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