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EmuCR: CitraCitra Git (2016/03/03) is compiled. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #1403 from MerryMage/sdl
Dependencies: Remove GLFW, Add SDL2
* Config: Use unique_ptr instead of raw pointer
* Dependencies: Remove GLFW, Add SDL2
citra: Remove GLFW, Add SDL2
FindSDL2: Do not CACHE SDL2_* variables if library is not found
EmuWindow_SDL2: Set minimal client area at initialisation time
EmuWindow_SDL2: Corrections
EmuWindow_SDL2: Fix no decorations on startup on OS X
cmake: windows_copy_files
* Merge pull request #1434 from Kloen/legend
Add THREADPROCESSORID_ALL on SVC::CreateThread
* ThreadProcessorId_All on SVC::CreateThread

Download: Citra Git (2016/03/03) x64
Source: Here



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