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EmuCR: GLideN64GLideN64 Git (2016/03/13) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Fix screenshot capture when fb emulation enabled.
Fixed issue #883
* Fix screen scale for LOD when multiple of native resolution is used.
Fixed issue #890
* Fixed crash in RDRAMtoFrameBuffer::CopyFromRDRAM in GLES2 mode.
* Revert "Increase only y coordinate of rect in COPY or FILL mode."
because it causes regression in Mischief Makers.
This reverts commit 143a68bc073778899ea9bbcb8221a70d08804f02.
* Code refactor: use std::string instead of plain char buffer in compileCombiner.
* Correct alpha compare:
- Take into account coverage flags.
This is still not quite correct without proper coverage emulation.
- Discard pixels with zero alpha if uCvgXAlpha flag is set.
Resulted pixel coverage is function of pixel alpha multiplied by actual
coverage in that mode, thus pixel with zero alpha has zero coverage and discarded.
Fixed regression in BAR, issue #866

EmuCR: GLideN64

Download: GLideN64 Git (2016/03/13)
Source: Here

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