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EmuCR: GLideN64GLideN64 Git (2016/04/15) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Merge branch 'master' of https://github.com/gonetz/GLideN64
* Correct SetDepthTextureCombiner() for GLES2
* Fix compilation with gcc
* Support txDeposterize option in GUI.
* Support txDeposterize option in mupen64plus config.
* Add texture deposterization step before enhancement.
* gDPSetColorImage: use VI.height instead of gDP.scissor.lry as fallback value for buffer height.
Fixed nfl quaterback 98 #316 in LLE mode
* Code refactor: add TexturedRectParams::texrectCmd parameter
to distinguish calls to OGLRender::drawTexturedRect from texrect commands
and from other places.
* Code refactor: move duplicated code from RDP_TexRect and RDP_TexRectFlip to a function.
* Code refactor: replace gDPTextureRectangleFlip by flip parameter in gDPTextureRectangle
* Code cleanup: replace texrect opcode by symbolic name.

EmuCR: GLideN64

Download: GLideN64 Git (2016/04/15)
Source: Here

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