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EmuCR: rpcs3 rpcs3 Git (2016/08/09) is compiled. rpcs3 is an open source PlayStation 3 (PS3) emulator for the Microsoft Windows. Current versions can run only small homebrew for PS3. Developers are planning to make it to emulate PS3 on its speed in the near future.

rpcs3 purpose:
- Make PS3 developers easily test their apps and homebrews on PC without crashing their PS3 or moving their apps from PC to PS3.
- Just playing PS3 games on your PC and have fun! ( In the future )

rpcs3 Git Changelog:
* XAudio : reorder versioning 2.9>2.7>2.8 (#2048)
* vk: delay texture removal when cache is clobbered (#2045)
* EXCEPTION macro removed
fmt::throw_exception<> implemented
::narrow improved
Minor fixes
* New bitsets (experimental)
* multicast<> rewritten
* fmt_unveil<> fix
* Gui log bugfix
* XAudio2.7 bug workaround
* Specify XAudio sample rate and ch num
* Increase XAudio thread priority
* Improve fatal error report
* Error loading image fix
* PPU LLVM fix
* Fmt fix
* Merge pull request #2034 from vlj/rsx-refactor
rsx: Returns u32 instead of size_t for get_index_count/type_size
* rsx: Returns u32 instead of size_t for get_index_count/type_size
* Merge pull request #2033 from vlj/rsx-refactor
rsx: Use a "draw clause" object in rsx_state.
* rsx: Use a "draw clause" object in rsx_state.
* Fmt/Log fixes
* Merge pull request #2021 from vlj/rsx-refactor
rsx: Move index pointer generation in rsx::thread
* rsx: Move index pointer generation in rsx::thread.
* Regression fix #2029 (#2030)
* cellSysutilCheckCallback fix
* Added DHrpcs3 to mention-bot ignore list (#2026)
* Formatting system improved
`unveil<>` renamed to `fmt_unveil<>`, now packs args to u64 imitating va_args
`bijective...` removed, `cfg::enum_entry` now uses formatting system
`fmt_class_string<>` added, providing type-specific "%s" handler function
Added `fmt::append`, removed `fmt::narrow` (too obscure)
Utilities/cfmt.h: C-style format template function (WIP)
Minor formatting fixes and cleanup
* Merge pull request #2023 from raven02/texture
Ignore texture upload if texture width > pitch
* texture: ignore when texture width > pitch
* vk/gl: bug fixes (#2018)
* vk: use null sampler for invalid/broken texture configurations
* gl: Do not consider 32_BIT_EXPORTS flag for depth writes
* update submodule rsx_program_decompiler (#2020)
* vk: front_diff_color typo fix (#2016)
* vk: typo fix
* continue in for loop
* update submodule rsx_program_decompiler (#2015)
* Regression fix #1995 (#2014)
* id_manager: embedded RTTI
* id_manager::id_key implemented
* emucore.vcxproj fix
* Merge pull request #2011 from vlj/rsx-dbg2
rsx-debug: Add a separate qt app
* rsx-debug: Add a separate qt app
* Merge pull request #2010 from vlj/rsx-refactor
rsx: Fix warning because of unused arguments
* rsx: Fix warning because of unused arguments
* Implemented rsx::invalid_method
* rsx_method_t extended
rsx_methods.cpp cleanup
* rsx_methods.cpp fix
* Merge pull request #2008 from vlj/rsx-refactor
Rsx: Inline some rsx_state member and split some headers.
* Move all gcm enums into separate header/cpp.
* rsx: Inline rsx_state and texture constructors.
* XAudio2 version priority
* Merge pull request #1994 from vlj/rsx-refactor
Rsx refactor: Implement serialisation of debug data
* vm: Add missing headers.
vm.h relies on memory (std::shared_ptr) and functionnal (std::function).
* rsx: implement serialization of rsx states.
* Add cereal dependency
* PPUThread refactoring
`CallbackManager` removed, added _gcm_intr_thread for cellGcmSys
`PPUThread` renamed to `ppu_thread`, inheritance allowed
Added lightweight command queue for `ppu_thread`
Implemented call stack dump for PPU
`get_current_thread_mutex` removed
`thread_ctrl::spawn`: minor initialization fix
`thread_ctrl::wait_for` added
`named_thread`: some methods added
`cpu_thread::run` added
Some bugs fixes, including SPU channels
* vk: optionally center/offset images when scaling (#1998)
* Merge pull request #1993 from vlj/rsx-refactor
rsx: Copy state in capture frame call
* rsx: Copy state in capture frame call
* Merge pull request #1982 from vlj/rsx-refactor
rsx: Use bitfield template to decode values.

Download: rpcs3 Git (2016/08/09) x64
Source: Here



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