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EmuCR: PCSX2PCSX2 Git (2016/12/13) is compiled. PCSX2 is an open source PlayStation 2 (PS2) emulator for the Microsoft Windows and Linux operating systems. With the most recent versions, many PS2 games are playable (although speed limitations have made play-to-completion tests for many games impractical), and several games are claimed to have full functionality.

PCSX2 Git Changelog:
* gsdx:png: Fix accidental resource leak
Unfortunately it'll reintroduce the clobbering warning on gcc 4.9.
* gsdx-replayer:cmake: Reduce build time/filesize
Avoid building GSdx twice if the replayer is being built.
* gsdx-replayer:linux: Fix strict-aliasing warnings
Use a reinterpret_cast instead of casting the function pointer address
to a void** and dereferencing it.
Also remove an unnecessary (void) and avoid including stdafx.h.
* gsdx:png: Fix gcc clobber warnings
Don't adjust 'image' and just use an additional offset.
'success' was kinda unnecessary when true or false could just be
directly returned.
Move 'compression' clamping out to GSPng::Save instead.
And throw in a whole bunch of const for good measure.

Download: PCSX2 Git (2016/12/13)
Source: Here

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