EmuCR Feeds
Email Us

EmuCR: DolphinDolphin Git 5.0-3667 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5387 from leoetlino/constexpr
Contributing: Use constexpr for compile-time constants
* Contributing: Use constexpr for compile-time constants
This introduces `constexpr` usages for compile-time constants in the
contributing guide, as apparently most people don't know it exists,
or that it doesn't have to be used with `const` most of the time.
* Merge pull request #5380 from JosJuice/minor-text-fixes
Minor text fixes
* NetPlaySetupFrame: Remove spaces that shouldn't be present
* Unify memory breakpoint strings
The MemoryWindow.cpp strings should be the same as the
MemoryCheckDlg.cpp strings so that translators don't
have to translate very similar strings twice.
Also adding i18n comments. These strings are *very* easy
to misinterpret in my opinion.
* Merge pull request #5392 from leoetlino/disable-menu-items-again
WX: Don't create data dir if it is missing
* WX: Don't create data dir if it is missing
This is unsafe, because the NAND should not be accessed and messed with
while it is being used. In fact, this kind of inappropriate behaviour
will not be possible when we get NAND image support.
And even if there were no safety issue, there is still no reason
a *getter* function should *do* something that has lasting effects
on user data. GetWiiFSPath() should *just* return a path!
* Merge pull request #5383 from JosJuice/getwiifspath-condition
ISOFile/GameFile: Correct GetWiiFSPath condition
* ISOFile: Simplify error handling in GetWiiFSPath
* ISOFile/GameFile: Correct GetWiiFSPath condition
This code was originally written when there only were three
possible types, but nowadays we also have the DOL/ELF type.
* Merge pull request #5356 from sepalani/hle-app
HLE: Use a proper apploader OSReport
* HLE: Use a proper apploader OSReport
* Merge pull request #5389 from leoetlino/delete-title
IOS/ES: Fix DeleteTitle to not use CNANDContentManager
* IOS/ES: Fix DeleteTitle to not use CNANDContentManager
* CNANDContentManager does things that are absolutely useless. In
particular, it parses the ticket, the TMD, reads contents, etc.
when we only need to remove the title directory.
* This means it will fail if the ticket cannot be found, when that
should not be the case.
* This also obviously caused DeleteTitle to be incredibly inefficient.
* We are already removing the title directory later in the function,
as CNANDContentManager does not even delete titles correctly.
DeleteTitle != DeleteTitleContents.
* IOS/ES: Fix a ticket validity check
* Merge pull request #5390 from leoetlino/fix
Boot_WiiWAD: Set the UID and GID on launch
* Boot_WiiWAD: Set the UID and GID on launch
This adds code to update the PPC's UID and GID, which fixes a
regression with the system menu. Ideally, we would simply rely on IOS's
ES_Launch here and not duplicate the logic here, but we cannot do that
properly until the direct WAD launch hack is dropped, *and* until the
IOS changes that would enable internal calls are ready.
Since this fixes a semi-important regression with managing saves from
the SM, and the duplication is not too terrible, I believe it is a good
idea to get this fixed right now to avoid affecting users too much.
I do plan to fix this properly in the future.

Download: Dolphin Git 5.0-3667 x64
Download: Dolphin Git 5.0-3667 Android
Source: HereDolphin Git 5.0-2877



Random Related Topic Refresh Related Topic

Random Related Topic Loading...

0 Comments

Post a Comment

Can't post a comment? Try This!