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EmuCR: DolphinDolphin Git 5.0-4536 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #5614 from ligfx/qtinputmappingrandomcleanups
DolphinQt: small input mapping code cleanups and fixes
* MappingButton: make m_block a Common::Flag
* MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs
* Move MappingWindow::OnDefaultFieldsPressed() to correct file
* MappingWidget: fix typo and call Update() on bools
* MappingWidget: call Clear() on numerics and bools
* MappingButton: remove GetFirstButtonPress logic
* Merge pull request #5699 from JosJuice/wx-custom-titles
DolphinWX: Sync custom title changes on game list rescan
* DolphinWX: Use std::move when committing in GameListItem
* DolphinWX: Load EmuState and custom name for actual discs
* DolphinWX: Sync custom title changes on game list rescan
* Merge pull request #5691 from ligfx/openalonlywindowsdynamic
OpenAL: only enable on Windows + dynamically load DLL
* OpenALStream: remove commented-out ALC_REFRESH code
* Remove OpenAL DLL from Externals
* OpenAL: load DLL dynamically
* Only build OpenAL on Windows
* OpenAL: remove aldlist.cpp
* clean up OpenALStream::Start()
* OpenALStream: don't include headers if not building
* CMake: remove duplicated call to find OpenAL
* Merge pull request #5700 from leoetlino/title-key
ESFormats: Minor changes
* IOS: Reuse IOSC instance when possible
Changes ESFormats to take an IOSC instance instead of creating its own
temporary instance unnecessarily.
* IOS: Use a std::array for the title key instead of vector
The title key is always 16 bytes, so it doesn't make sense to make it
a std::vector.
* Merge pull request #5684 from TaoSc/xxhash-update
Update xxhash to 0.6.2
* Update xxhash to 0.6.2
* Merge pull request #5704 from ligfx/fixblockingloopwarning
BlockingLoop: fix unhandled enum value warning
* BlockingLoop: fix unhandled enum value warning
Fixes compiler warning:
```
Source/Core/Common/BlockingLoop.h:212:13: warning: enumeration value 'kNonBlock' not handled in switch [-Wswitch]
switch (mode)
^
```
* Merge pull request #5701 from ligfx/renamecmixertomixer
Rename CMixer to Mixer
* Rename CMixer to Mixer
* Merge pull request #5681 from spycrab/qt_safeshutdown
Qt: Implement safe shutdown
* Qt: Implement safe shutdown
* UICommon: Move TriggerSTMPowerEvent() from Wx
* Merge pull request #5687 from shuffle2/wx-cache
DolphinWX: properly sync EmuState and banner changes.
* DolphinWX: properly sync EmuState and banner changes.
* Merge pull request #5694 from leoetlino/dolphin-drm
Refuse to launch the shop with default credentials
* IOS/ES: Refuse to launch the shop with default credentials
Prevents... misusing the shop.
We are not legally obliged to do this, but let's not make piracy
any easier.
* IOS/ES: Expose GetDeviceId
* Add CommonTitles.h for common Wii title IDs
* Merge pull request #5692 from JosJuice/titledatabase-override
TitleDatabase: Let user files override sys files
* TitleDatabase: Add more information to a comment
* TitleDatabase: Let user files override sys files
This seems like an oversight in the old code, because
what's the point of loading user files if the titles
in them are going to be ignored for nearly all games?
This commit fixes the issue by making the first LoadMap
variant not overwrite entries and making the constructor
do everything in the opposite order. An alternative solution
would be to make the second LoadMap variant overwrite entries.
* Merge pull request #5693 from JosJuice/filesearch-minor-changes
FileSearch: Minor changes
* FileSearch: Add a static_assert for the preferred separator
* FileSearch: Check isDirectory in the non-Windows code
c5fa470 made the extension check discard directories, but
only in the new code that currently only is used on Windows.
Let's add an equivalent check in the old code so that the
behavior is consistent across platforms.
* FileSearch: Remove unnecessary function

Download: Dolphin Git 5.0-4536 x64
Download: Dolphin Git 5.0-4536 Android
Source: HereDolphin Git 5.0-2877



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