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EmuCR: CitraCitra Git (2017/08/22) is released. This is the trunk of Citra Project. Citra is an experimental open-source Nintendo 3DS emulator/debugger written in C++. At this time, it only emulates a very small subset of 3DS hardware, and therefore is only useful for booting/debugging very simple homebrew demos. Citra is licensed under the GPLv2. Refer to the license.txt file included.

Citra Git Changelog:
* Merge pull request #2884 from wwylele/clip
gl_rasterizer: add clipping plane z<=0 defined in PICA * swrasterizer: remove invalid TODO This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction. * swrasterizer/clipper: remove tested TODO hwtested. Current implementation is the correct behavior * gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader * gl_rasterizer: add clipping plane z<=0 defined in PICA * Merge pull request #2889 from Schplee/updated-logo-svg Updated master logo to new logo svg * Updated master logo to new logo svg Download: Citra Git (2017/08/22) x64
Source: Here



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