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EmuCR: higanhigan v103r31 is complied. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance

higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo

higan Changelog:
- gba/cpu: slight speedup to CPU::step()
- processor/arm7tdmi: fixed about ten bugs, ST018 and GBA games are
now playable once again
- processor/arm: removed core from codebase
- processor/v30mz: code cleanup (renamed functions; updated
instruction() for consistency with other cores)

It turns out on my much faster system, the new ARM7TDMI core is very
slightly slower than the old one (by about 2% or so FPS.) But the
CPU::step() improvement basically made it a wash.

So yeah, I'm in really serious trouble with how slow my GBA core is now.
Sigh.

As for higan/processor ... this concludes the first phase of major
cleanups and rewrites.

There will always be work to do, and I have two more phases in mind.

One is that a lot of the instruction disassemblers are very old. One
even uses sprintf still. I'd like to modernize them all. Also, the
ARM7TDMI core (and the ARM core before it) can't really disassemble
because the PC address used for instruction execution is not known prior
to calling instruction(), due to pipeline reload fetches that may occur
inside of said function. I had a nasty hack for debugging the new core,
but I'd like to come up with a clean way to allow tracing the new
ARM7TDMI core.

Another is that I'd still like to rename a lot of instruction function
names in various cores to be more descriptive. I really liked how the
LR35902 core came out there, and would like to get that level of detail
in with the other cores as well.

Download: higan v103r31 x86
Download: higan v103r31 x64
Source: Here



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