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EmuCR: WiiUCEMU Graphic Packs (2017/10/18) is released. It is a Community Graphic Packs for Cemu. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.

CEMU Graphic Packs Changelog::
* Added ClarityGFX
Official and up-to-date source for ClarityGFX. Added v0.1.
* [BotW] new shader to host contrasty
this is still the old contrasty not clarity
* Removed custom resolutions used for testing
* Added function to get title. Updated rules for multiple games to use title function.
* [BotW] Updated build scripts to always add decimal for glsl compiler compatibility
* [Captain Toad] Separate High Quality Shadows
* [BotW] remove packs that have build script
* [Sploot] Fix formatting
* [Sploot] Add player name to build script
Forgot about this, oops
* [MK8] add build script
* Add Hyrule Warriors build script
* Merge branch 'master' of https://github.com/slashiee/cemu_graphic_packs
* Merge pull request #113 from rajkosto/veyorphp_pull
Execute build.sh during appveyor build phase using Cygwin
* Put back missing version directive from previous config
* Execute build.sh during appveyor build phase using Cygwin
* Remove packs that have build scripts
* Add Captain Toad build scripts
* Add Bayonetta and Bayonetta 2 build scripts
* Add more SM3DW build resolutions
* [AppVeyor] Ignore other branches
* [Sploot] add 1440 & 2160 UW and 900p pack
* Add higher depth to Sploot build
* [Sploot] Add build script
* [BotW] Added build script
* Merge pull request #109 from slashiee/fixedRadiusBlur
[BotW] Added fixed radius blur shaders
* Merge branch 'master' into fixedRadiusBlur
* [BotW] Added fixed radius blur shaders
* [BOTW] Change name of AdjustableBloom pack to AdjustableFog

Download: CEMU Graphic Packs (2017/10/18)
Source: Here



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