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EmuCR: rpcs3 rpcs3 Git (2017/10/10) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Improve memory protection behavior when strict mode is off
* vulkan: Better VkResult handling
* Fix gentoo LLVM linking
* Revert "Add option to build using llvm shared libs and document other cmake options"
This reverts commit 6f33953861430882d318b6b96f7e59b06b6a4d4c.
* vulkan: Fix window resize race condition when doing flip
* Qt: add high resolution settings to gui tab
* rsx: Res scaling improvements
- gl: Reintroduce the wcb hw downscaling
- rsx: Clamp scalable render target size with a config var
* rsx: Fixups
- gl: Remove redundant texstorage1D call
- gl: Disable the wcb scaling code as it doesnt work right yet [WIP]
- vk: Fix wcb reads
* vulkan: Implement vsync
* rsx: Implement AF override
* gl/wcb: Use temporary scaled image to implement bilinear filter
* rsx/gl: Implement resolution scaling
rsx: Revise wpos calculation to take resolution scale into account
* rsx: Set up patch functionality for program coeffecients

Download: rpcs3 Git (2017/10/10) x64
Source: Here



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