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EmuCR: DolphinDolphin Git 5.0-6050 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks
* ControllerInterface: don't call InvokeDevicesChangedCallbacks more than once when refreshing
* ControllerInterface: add mutex around callbacks vector
* ControllerInterface: HotplugCallbacks -> DevicesChangedCallbacks
* ControllerInterface: invoke callbacks in AddDevice/RemoveDevice
* Merge pull request #6210 from ligfx/qtmappingwindowdontstoredevq
* DeviceQualifier: small cleanup
* MappingWindow: don't store devq separately from controller default device
* MappingWindow: m_controller is never nullptr
* Merge pull request #6226 from aldelaro5/add-xer-debugger
* debugger: Add the XER to the register view
* Merge pull request #6247 from leoetlino/homebrew
* Boot: Add default exception handlers
* Boot: Use values from libogc for booting Wii homebrew
* Boot: Fix BAT setup in Wii mode
* Merge pull request #6251 from bobjrsenior/more-registers-on-register-window
* DolphinWX: Add TB and GQR to Register Window

Download: Dolphin Git 5.0-6050 x64
Download: Dolphin Git 5.0-6050 Android
Source: HereDolphin Git 5.0-2877



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