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EmuCR: GLideN64GLideN64 Git (2017/12/15) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulators

GLideN64 Git Changelog:
* Do not change current draw buffer after OSD drawing.
* Texrect drawer tuning: rewrite check for test color
* Texrect drawer tuning: do not copy drawer.m_rect
* Do not revert Y for rects.
* Fix issue with plugin freeze when emulation ended while plugin is in full screen mode.
* Minor cleanup for YUVCONVERT_TEX shader
* Code refactor: CombinerProgram()::getKey() returns reference instead of object
* Move texture fetching mode logic out of shader.
* Fix VS2013 compilation
* Add support for odroid
* Update m64p api headers
* Update TxFilterStub.cpp

EmuCR: GLideN64

Download: GLideN64 Git (2017/12/15)
Source: Here



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