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EmuCR: PPSSPPPPSSPP Git (2018/09/10) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.

PPSSPP Git Changelog:
* Merge pull request #11380 from unknownbrackets/softgpu
* GPU: Handle bad fog params as large signed vals.
* Merge pull request #11379 from unknownbrackets/softgpu
* SoftGPU: Support fog on 3D rectangles.
* GPU: Apply fog before color test.
* GPU: Clamp after color doubling.
* GPU: Apply color test after doubling.
* SoftGPU: Preserve stencil inside logic op func.
* SoftGPU: Avoid extra lookup of old stencil.
* Merge pull request #11377 from unknownbrackets/lighting
* D3D11: Fix pow(0, 0) lighting handling.
* GPU: Clean up some shader id flag usage.
* Merge pull request #11371 from unknownbrackets/mpeg-minor
* Mpeg: Avoid reading outside available bytes.
* Merge pull request #11370 from unknownbrackets/tex-replace
* Replacement: Cut down on parsing for large inis.
* Merge pull request #11374 from unknownbrackets/texcache
* D3D9: Set alpha mask reference in uniforms.
* D3D11: Split color test out by component.
* TexCache: Fix texture alignment in GLES.


Download: PPSSPP Git (2018/09/10) x86
Download: PPSSPP Git (2018/09/10) x64
Download: PPSSPP Git (2018/09/10) Android
Source: Here

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