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EmuCR: rpcs3 rpcs3 Git (2018/09/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* Cleanup semaphore (sema.h) and mutex.h (shared_mutex)
* Adjust cellMic log levels
* Try to get rid of SIZE_32 macro
* Make vm::var unmoveable
* Mega-cleanup for atomic_t<> and named bit-sets bs_t
* Use fold expr in fs::write_file
* Remove EXPECTS/ENSURES macro
* Remove ALIGN_32 macro
* rsx: Fix FP temp register count
* Fix cellMic regression from #4467
* rsx: Possible fix for UB data type consistency
* gl: always clean up the heap when using legacy buffers
* vk: Improve logging of device names and driver versions
* vk: whitespace fix only
* d3d12: restore working graphics
* rsx: Fix endianness order when immediate mode register is updated, but used as register lookup

Download: rpcs3 Git (2018/09/04) x64
Source: Here

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