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melonDS v0.7.2 is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!

melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens

melonDS Changelog:
• microphone input (physical mic, noise, wav)
• nocash-style console printing
• send console output to cmd under Windows
• corrections to romlist.bin
• 2D: fix blending for semitransp sprites and 3D layer when windows are used (bypasses window 'color effect enable' check)
• 3D: fix 'equal' depth test margin in Z-buffering mode, fixes Puzzlers World 2
• SPU: add support for channel repeat mode 3 (behaves same as 1)
• SPU: always clear channel buffers, even when running ch0-7 in mode 3 (fixes American Girl - Kit Mystery Challenge!)
• libui/windows: cache ideal size for uiButton. fixes lag in input config dialog
• close/open lid, sleep mode
• hotkey system
• audio settings dialog, with volume slider and microphone settings
• libui/gtk: remember last directory in which a ROM was opened
• libui/gtk: attempts at fixing input config dialog crashes
• framerate limiter toggle (abcdjdj)
• add Linux libpcap library names (dogtopus)
• betterer readme (Aqueminivan)
• GX: set busy flag immediately when putting things in the FIFO, fixing possible race condition
• GX: revise timing for SWAP_BUFFERS command
• add flatpak manifest (cpba)

Download: melonDS v0.7.2

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