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EmuCR: DOSBoxDOSBox-X v0.82.14 (2019/01/01) is released. DOSBox-x is a branch of DOSBox. DOSBox emulates an Intel x86 PC, complete with sound, graphics, mouse, joystick, modem, etc., necessary for running many old MS-DOS games that simply cannot be run on modern PCs and operating systems, such as Microsoft Windows XP, Windows Vista, Linux and FreeBSD.

DOSBox-X Changelog:
Windows builds, if run on Windows 7 or higher, will now direct
the task bar preview to show only the part of the window
containing the DOS screen.
SDL1 Mac OS X builds fixed to remember window position even
if going to or from fullscreen mode.
Fixed mistakes with SDL2 surface output that caused serious
UI problems with fullscreen mode and fullresolution=original.
Fixed problems with SDL1 Mac OS X and the window/dock menu
filling up with multiple windows that have long ceased to
SDL1 Mac OS X startup code replaced with startup code from
SDL2 in order to run from main() cleanly instead of running
SDL_main from an OS X event callback. This also fixes the
problem of an unresponsive menu on startup if run from the
SDL1 Mac OS X builds fixed not to destroy and recreate the
window every time it is resized.
SDL1 Mac OS X builds fixed to keep the window position
stable every time you resize or do anything to trigger
window recreation. Resizing the window no longer causes it
to re-center to your screen.
SDL initializion fixed not to bail out on startup if
DOSBox-X is unable to initialize SDL1 CD-ROM support (ccawley2011)
Segfault fixed (NULL pointer de-reference) that
occurs when running DOSBox SVN on anything older than
Mojave. DOSBox-X was not affected but the fix was applied
just the same because the possibility is there.
Configuration GUI fixed to fade out with the right color
RGBA order on Mac OS X.
Mac OS X SDL1 builds fixed to ignore mouse movement that
occurs outside the window, unless any buttons are held
Mac OS X RGBA color order error with output=opengl fixed.
EGA/CGA/MDA/Hercules/etc. modes should display properly
now on OS X with OpenGL output.
SDL1 builds for Mac OS X now use the full Application
menu generated by SDL1 instead of just an About command.
SDL1 builds under Mac OS X now support the "touch bar"
on Macbook Pro and offer a few basic shortcuts,
including a few that the touch bar makes much more
inconvenient to use since the function key row is
virtual on the touch bar instead of physical.
SDL1 builds under Mac OS X now offer a few basic
DOSBox-X shortcuts if you command-click or double-tap
the application icon in the dock.
Added support for taskbar extensions offered by
Windows 7 and higher that allow DOSBox-X to put
additional buttons in the preview pane that appears
when you hover over DOSBox-X in the taskbar.
Centos 7 SDL1 builds (Linux X11) can now go fullscreen
properly, instead of making the user input devices
unusable running in an endless loop.
Windows builds now include Mapper and Configuration GUI
commands in the system menu.

Download: DOSBox-X v0.82.14 (2019/01/01)
Source: Here

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