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EmuCR: rpcs3 rpcs3 Git (2019/03/18) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.

rpcs3 Git Changelog:
* rsx: Fix texture lookups and avoid out-of-bounds copies/transfers
* rsx: Implement GPU acceleration for rotated images
* rsx: Improvements to memory flush mechanism
* vk/gl: Omit unlocked data when grabbing flip sources from texture cache
* vk/gl: Improve memory tag sync and test
* rsx: Fix dst upload block region
* vk/gl: Synchronization improvements
* rsx/cache: Debugging bugs introduced by the atlas coverage check
* rsx: Fix texture transfer when pitch does not match exactly
* rsx: Fix zero-pitch textures
* rsx/blit: Remove workarounds/hacks added for master. Start implementation/stubs for blit engine rotations in GPU
* rsx: Remove pointless assert

Download: rpcs3 Git (2019/03/18) x64
Source: Here



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