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EmuCR: yuzuyuzu Git (2019/03/23) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2279 from lioncash/cheat-global
* file_sys/cheat_engine: Silence truncation and sign-conversion warnings
* file_sys/cheat_engine: Remove use of global system accessors
* Merge pull request #2256 from bunnei/gpu-vmm
* memory_manager: Cleanup FindFreeRegion.
* memory_manager: Use Common::AlignUp in public interface as needed.
* memory_manager: Bug fixes and further cleanup.
* memory: Check that core is powered on before attempting to use GPU.
* maxwell_dma: Check for valid source in destination before copy.
* memory_manager: Add protections for invalid GPU addresses.
* gl_rasterizer_cache: Check that backing memory is valid before creating a surface.
* gpu: Rewrite virtual memory manager using PageTable.
* gpu: Move GPUVAddr definition to common_types.
* Merge pull request #2277 from bunnei/fix-smo-transitions
* Revert "Devirtualize Register/Unregister and use a wrapper instead."

Download: yuzu Git (2019/03/23)

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