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EmuCR: DolphinDolphin Git 5.0-10381 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8144 from lioncash/tie
* Common/x64Emitter: Resolve TODO in OpArg's operator==
* Merge pull request #8147 from booto/cp_registers
* VideoCommon: Constrain the array_base registers
* Merge pull request #8145 from Techjar/shaderuid-memcmp-fix
* VideoCommon/ShaderGenCommon: Fix memcmp size in ShaderUid operators
* Merge pull request #8138 from lioncash/input-string
* ControllerInterface/Device: Make DetectInput() a const member function
* ControllerInterface/Device: Take vector by const reference in DetectInput()
* ControllerInterface/Device: std::move strings in constructor where applicable
* ControllerInterface/Device: Use std::string_view where applicable
* Merge pull request #8140 from lioncash/vertex
* VideoCommon/VertexLoader_Normal: Use variable template variants of type traits
* VideoCommon/VertexLoader_Normal: Initialize function table at compile-time
* VideoCommon/VertexLoader_Normal: Remove E prefix from enums
* VideoCommon/VertexLoader_Normal: Tidy up function declarations
* Merge pull request #8141 from lioncash/init
* VideoCommon/ShaderGenCommon: Simplify operator!= for ShaderUid
* VideoCommon/ShaderGenCommon: Remove use of a union within ShaderUid
* VideoCommon: Remove unnecessary memset on ShaderUid instances.
* Merge pull request #8142 from lioncash/shader-view
* VideoVulkan/ShaderCompiler: Use non-member std::size instead of ArraySize()
* VideoVulkan/ShaderCompiler: Use a std::optional instead of bool+out variable
* VideoCommon/RenderBase: Use a std::string_view with CreateShaderFromSource()
* Merge pull request #7291 from VinDuv/gc-adapter-error-report
* GCAdapter: Update Android-specific source
* GCAdapter: Handle dynamic status updates for non-hotplug libusb
* GCPadWiiUConfigDialog: Update the adapter state dynamically
* GCAdapter: Report libusb open errors to the user
* GCAdapter: Close libusb handle if an open error occurs

Download: Dolphin Git 5.0-10381 x64
Download: Dolphin Git 5.0-10381 Android
Source: Here

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