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EmuCR: yuzuyuzu Git (2019/05/10) is complied. yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from sharead improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.

yuzu Git Changelog:
* Merge pull request #2437 from lioncash/audctl
* service/audctl: Update documentation comments to be relative to 8.0.0
* Merge pull request #2454 from lioncash/cflag
* src/CMakeLists: Add /Zc:externConstexpr to the MSVC build flags
* src/CMakeLists: Vertically order compilation flags
* Merge pull request #2442 from FernandoS27/astc-fix
* Fix Layered ASTC Textures
* Merge pull request #2443 from ReinUsesLisp/skip-repeated-variants
* gl_shader_disk_cache: Skip stored shader variants instead of asserting
* Merge pull request #2445 from FearlessTobi/port-4749
* core/telemetry_session: Only create the backend when we really need it
* Merge pull request #2458 from lioncash/hotkey
* yuzu/hotkeys: Remove unnecessary constructor
* Merge pull request #2456 from lioncash/qualifier
* yuzu/compatdb: Remove unnecessary qualifiers
* Merge pull request #2459 from lioncash/what
* configure_dialog: Remove the Whats This? button from the dialog
* Merge pull request #2453 from lioncash/enum
* core/memory: Remove unused FlushMode enum
* Merge pull request #2429 from FernandoS27/compute
* Refactors and name corrections.
* Fixes and Corrections to DMA Engine
* Add Swizzle Parameters to the DMA engine
* Add Documentation Headers to all the GPU Engines
* Corrections and styling
* Implement Maxwell3D Data Upload
* Introduce skeleton of the GPU Compute Engine.
* Revamp Kepler Memory to use a subegine to manage uploads
* Merge pull request #2440 from lioncash/dynarmic
* externals: Update dynarmic to master

Download: yuzu Git (2019/05/10)

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