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EmuCR: DolphinDolphin Git 5.0-10501 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8184 from Techjar/gameini-line-endings
* GameSettings: Fix some line endings
* Merge pull request #8182 from Techjar/imgui-reset-scissor
* VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering
* Merge pull request #8157 from JosJuice/rotational-latency
* HW/DI: Emulate rotational latency
* Merge pull request #8130 from 8times9/more-text-fixes
* Qt: Minor adjustments to graphics window descriptions
* Merge pull request #8178 from leoetlino/less-sleep
* DiscordHandler: Don't delay shutdown by up to 2s
* Merge pull request #8177 from lioncash/fmt
* Common: Use fmt where applicable
* VSProps: Add fmt directory to the list of additional includes
* Merge pull request #8150 from lioncash/kbd
* IOS/USB_KBD: Normalize variable names
* IOS/USB_KBD: Make the message type enum an enum class
* IOS/USB_KBD: Make IsKeyPressed() a non-virtual const member function
* IOS/USB_KBD: Add static assertion to enforce MessageData as trivially copyable
* IOS/USB_KBD: Rename SMessageData to MessageData
* IOS/USB_KBD: Migrate TODO comment above if statement
* IOS/USB_KBD: Use std::array for member variables where applicable
* IOS/USB_KBD: Make key code lookup tables immutable and internally linked
* Merge pull request #8155 from Techjar/dtm-get-origin
* Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState
* Merge pull request #8173 from lioncash/fmt
* Common/CMakeLists: Link in fmt
* Externals: Add libfmt 5.3.0 to externals

Download: Dolphin Git 5.0-10501 x64
Download: Dolphin Git 5.0-10501 Android
Source: Here

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