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EmuCR: DolphinDolphin Git 5.0-10829 is compiled. This is the trunk of Dolphin Project. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a Gamecube, Wii and Triforce (the arcade machine based on the Gamecube) emulator which supports many extra features and abilities not present on the original consoles. It has a partial Wii support and plays most Gamecube games.

Dolphin Git changelog:
* Merge pull request #8204 from JosJuice/volumeverifier-underdump-wbfs
* VolumeVerifier: Show underdump warnings for WBFS/CISO too
* Merge pull request #8172 from nokturnusmf/relative-input-hold
* Added key for relative input
* Merge pull request #8226 from lioncash/fmt-core
* Core/Core: Use fmt where applicable
* Merge pull request #8277 from lioncash/code
* DolphinQt/Config/GeckoCodeWidget: Use forward declarations where applicable
* DolphinQt/Config/GeckoCodeWidget: Call LoadDefaultGameIni() directly
* DolphinQt/Config/GeckoCodeWidget: Make exec() outcomes explicit
* DolphinQt/Config/GeckoCodeWidget: Deduplicate ini path
* DolphinQt/Config/ARCodeWidget: Use forward declarations where applicable
* DolphinQt/Config/ARCodeWidget: Call LoadDefaultGameIni() directly
* DolphinQt/Config/ARCodeWidget: Avoid unnecessary disk operations
* DolphinQt/Config/ARCodeWidget: Deduplicate ini path
* Merge pull request #8233 from JosJuice/stringutil-string-view
* StringUtil: Comply with variable naming style
* StringUtil: Use std::string_view more
* Merge pull request #8223 from JosJuice/titledatabase-unknown-language
* TitleDatabase: Don't crash on unknown language
* Merge pull request #8260 from chungy/master
* Add more cheat codes for Mario Golf: Toadstool Tour
* Merge pull request #8290 from lioncash/const-fn
* UICommon/NetPlayIndex: Take std::vector by const reference in ParseResponse()
* UICommon/NetPlayIndex: Use a std::string_view for EncryptID()/DecryptID()
* UICommon/NetPlayIndex: Take NetPlaySession by const reference for Add()
* UICommon/NetPlayIndex: Move NetPlaySession variable closer to its usage point in List()
* UICommon/NetPlayIndex: Use std::move within SetErrorCallback()
* UICommon/NetPlayIndex: Allow move semantics in SetGame()
* Merge pull request #8298 from CookiePLMonster/win-updater-hide-fix
* WinUpdater: Wait in UI::Init until window is done creating to avoid losing UI::SetVisible signals
* WinUpdater: Create updater window as hidden by default
* Merge pull request #8306 from JosJuice/volumeverifier-dialog
* VolumeVerifier: Allocate QProgressDialog on stack
* Merge pull request #8303 from JosJuice/volumeverifier-very-small
* Fix problems with running VolumeVerifier on very small disc images
* Merge pull request #8299 from JosJuice/volumeverifier-performance
* VolumeVerifier: Multithreading
* VolumeVerifier: Don't read data multiple times

Download: Dolphin Git 5.0-10829 x64
Download: Dolphin Git 5.0-10829 Android
Source: Here

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