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NooDS Git (2019/12/24) is complied. A (hopefully!) speedy NDS emulator. NooDS is available for Linux, macOS, Windows, and the Nintendo Switch. Automatic builds are provided; to use them, you'll need to install wxWidgets on Linux or macOS, or the latest Visual C++ runtime library on Windows. NooDS doesn't provide high-level emulation of the BIOS yet. To actually run games, you'll need BIOS files, named "bios7.bin" and "bios9.bin", and a firmware file, named "firmware.bin", placed in the same directory as the executable. On the Switch, you'll also need to have a ROM file named "rom.nds" in the directory, because there's no file browser yet.

NooDS Git Changelog:
* Fix wraparound issues in both the 2D and 3D engines
* Fix texture palette address mask
* Implement texture coordinate transformation
* Wait for V-blank before swapping buffers
* Fix Windows builds
* Fix interpolation to be perspective-correct
* Implement proper clipping
* Implement texture clamping and flipping
* Handle GXFIFO overflows a bit better
* Update for libnx v3.0.0
* Prevent off-screen polygons from being stored in memory

Download: NooDS Git (2019/11/24) x64 for Windows
Download: NooDS Git (2019/11/24) for Switch

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